But, after seeing it from a modern perspective, they knew they could improve it further. While talking to Game Informer, Kadoi and Ampo said they didn’t want to originally work on the remake as the original is a masterpiece. Players can also approach combat in multiple ways now, ranging from stealth to good old fighting. QTE events will also not be part of the Resident Evil 4 remake in favor of the parry system. In addition, the ammo will also be more limited and you can only use the knife for a short while. Just to name a few, the directors added a parry system, sub-quests, and quick dodge. The pair talked about all the changes they made to the original’s mechanics to make the remake feel different. In a new Game Informer video, Resident Evil 4 remake directors Kazunori Kadoi and Yasuhiro Ampo discussed the upcoming title’s gameplay. Ammo will also be limited to increase tension and the knife will be stronger but only have limited use.Furthermore, players can approach combat any way they like, stealth or action.As per the pair, the remake will have a parry system, sub-quests, quick dodge, and no QTE events.Resident Evil 4 remake directors talked about how they improved upon the original’s gameplay and control mechanics.
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